Scorched Thermite Knife – AAA Game-Ready 3D Asset
https://youtu.be/eMh1nqtJvRo
A production-ready AAA Scorched Thermite Knife built for next-gen games and cinematic projects.
A professional, high-fidelity 20K tris AAA game-ready Scorched Thermite Knife, meticulously crafted using a complete Highpoly → Lowpoly PBR production pipeline.
Every mechanical detail and curve has been baked from a 1.1m + tris high-poly source, ensuring flawless surface quality and crisp normal maps while maintaining peak real-time performance.
Tested and verified in Unreal Engine 5 (Third-Person scale) to guarantee it's ready for immediate use in high-end game productions and cinematics.
🛠️ Key Features
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Full Production Pipeline: Highpoly (1.1m+) → Lowpoly (20K) workflow.
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Optimized Topology: 20,200 Tris - specifically balanced for Next-Gen games (PS5/PC/Xbox).
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Next-Gen Visuals: Cinematic-quality bakes with zero artifacts.
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Complete PBR Textures: 4K Resolution (BaseColor, Roughness, Metallic, Normal, AO).
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Software Compatibility: Fully tested in Blender, Unreal Engine 5, and Marmoset Toolbag.
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Formats Included: .blend / .fbx / .obj
📦 Included Files
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Low-Poly Model: (20.200 Tris) – FBX & OBJ (Game-Ready/Optimized).
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High-Poly Source Mesh: (1,049,712 Tris) – For your reference or custom bakes.
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Blender Scene File: Complete with final render and lighting setup.
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4K PBR Texture Set: Industry-standard textures for any engine.
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Unreal Engine Project: (Optional) Ready to migrate into your scene.
🎥 Complete Workflow Tutorial Included
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Highpoly Modeling & Mechanical Detailing: Comprehensive process.
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Lowpoly Optimization & Retopology: Clean and efficient mesh creation.
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UV Unwrapping: Maximum texel density and logical layout.
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Baking & Texturing: Advanced PBR techniques in Substance Painter.
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UE5 Integration: Importing and material setup.
- Note: Silent tutorial (High-quality screen-recorded workflow, no voice-over).
💥 Bundle Option
Purchase the Full Pack to get both the high-end asset and the complete 7+ hour workflow tutorial. Master the techniques used for professional hard-surface props!
🔧 Release Notes
- Organized folder structure (Highpoly, Lowpoly, Textures, Project).
- Industry-standard naming conventions for all meshes and maps.
- Clean UV islands with no overlapping in critical areas.